The cambion's quarters is carpeted in human skin. The bed he slept on was made of human, Svirfnebln, drow, dwarf, and other humanoid corpses, mutilated to a bloody pulp. After searching your incredibly morbid surroundings in the Cambion's quarters, you will have eventually found manuscripts and journals, all penned in human (and other) blood. The majority of it is in Tanar'ri, a language none of you understand. Some however would be written in common, and you would be able to piece together a bit of information.
The cambion marquis is named Adara Abezethibou and has been working to prove himself to a true tanar'ri that he will not name. He hopes to serve as a body guard or informant to a daemon greater than himself. The attacks made by the children above were a result of a spell developed by Adara, designed to affect all those innocent in the eyes of Ao, within the city. Clearly the details would have been worked out in conjunction with a priest of that god.
Adara's journal mentions how he found Hardisty, shortly after the priest's role against the tuigan horde. Hardisty was tortured for a while by the daemon, and eventually let go. Hardisty then gained power in Zazesspur and was once again confronted by the daemon 4 months ago. Hardisty was given a choice; eternal torment, or cooperation. Hardisty had been so broken by the daemon before that he simply could not resist. Adara planned to gain control of Zazesspur and turn it into an area not unlike hellgate keep. He wanted the whole of tethyr in chaos, and hoped to spread north. Being a daemon however, he had no plans for complete domination, but would prefer utter chaos. Adara was working with Zhent slavers for a time, but they were eventually recalled by their masters for fear of dealing with a daemon of such power. The few that stayed behind were used as fluffing for adara's bed, and ink for his pen.
The cambion enlisted the help of Maerk'dicXan, a beholder of no small power. The beholder was apparently working against a group of Svirfnebln, only half a mile to the east of your current location. Apparently Adara knows the beholder wishes to be rid of the partnership, but the lesser guardian deamon the beholder summoned actually works for Adara. The beholder appeared to be in a horribly inescapable situation.
You are in the middle-dark, a section 3 to 10 miles below the surface of abeir-toril. Adara believes he is 4.5 miles from the surface. You are specifically in Old Shanatar, an area once under control of that great dwarven region. Duergar are the most populace sentient creature here, with drow, svirfnebln, and illithids being in the extreme minority. The whole of this region of the underdark stretched from calimshan to just south of the cloak wood near baldurs gate. The area you are in has very smooth walls in nearly every chamber. The work is dwarven, and there is evidence of ancient mining operations. The area in the central room is now littered with the bodies of the Manes Lowantha dispatched. There was at one point, a great gate, built by adara to bring more daemons into the area. That gate was destroyed, and created a huge explosion, in trying to get that force into Zazesspur. The gate was also used to bring in cattle for the manes to feast on, as they can become incredibly hungry on the prime material plane. There is little natural source of light where you are, save for the light emitting fungi that grows on some walls. Some creatures strategically grow this fungi in order to light up their quarters, but none appear to be nearby. There is little water source nearby, save that of the svirfnebln encampment talked about in Adara's journal, and a great underground river to the south. There is little indication of what direction you are facing at any one time. The air is obviously thinner here, and you can feel the exhaustion that results from this now that the heat of battle has subdued.
Map of the underdark included in the journals: http://smokeandmirrors.lucifel.net/vof/maps/Underdark01.jpg
You stand with Lowantha, your healing exhausted, your hands bloodied, and your heart still pounding. You have killed great evil today, and gathered up much treasure, but where you go next, you have no idea. Up I suppose, is the only answer. How, is the only question.
The cambion marquis is named Adara Abezethibou and has been working to prove himself to a true tanar'ri that he will not name. He hopes to serve as a body guard or informant to a daemon greater than himself. The attacks made by the children above were a result of a spell developed by Adara, designed to affect all those innocent in the eyes of Ao, within the city. Clearly the details would have been worked out in conjunction with a priest of that god.
Adara's journal mentions how he found Hardisty, shortly after the priest's role against the tuigan horde. Hardisty was tortured for a while by the daemon, and eventually let go. Hardisty then gained power in Zazesspur and was once again confronted by the daemon 4 months ago. Hardisty was given a choice; eternal torment, or cooperation. Hardisty had been so broken by the daemon before that he simply could not resist. Adara planned to gain control of Zazesspur and turn it into an area not unlike hellgate keep. He wanted the whole of tethyr in chaos, and hoped to spread north. Being a daemon however, he had no plans for complete domination, but would prefer utter chaos. Adara was working with Zhent slavers for a time, but they were eventually recalled by their masters for fear of dealing with a daemon of such power. The few that stayed behind were used as fluffing for adara's bed, and ink for his pen.
The cambion enlisted the help of Maerk'dicXan, a beholder of no small power. The beholder was apparently working against a group of Svirfnebln, only half a mile to the east of your current location. Apparently Adara knows the beholder wishes to be rid of the partnership, but the lesser guardian deamon the beholder summoned actually works for Adara. The beholder appeared to be in a horribly inescapable situation.
You are in the middle-dark, a section 3 to 10 miles below the surface of abeir-toril. Adara believes he is 4.5 miles from the surface. You are specifically in Old Shanatar, an area once under control of that great dwarven region. Duergar are the most populace sentient creature here, with drow, svirfnebln, and illithids being in the extreme minority. The whole of this region of the underdark stretched from calimshan to just south of the cloak wood near baldurs gate. The area you are in has very smooth walls in nearly every chamber. The work is dwarven, and there is evidence of ancient mining operations. The area in the central room is now littered with the bodies of the Manes Lowantha dispatched. There was at one point, a great gate, built by adara to bring more daemons into the area. That gate was destroyed, and created a huge explosion, in trying to get that force into Zazesspur. The gate was also used to bring in cattle for the manes to feast on, as they can become incredibly hungry on the prime material plane. There is little natural source of light where you are, save for the light emitting fungi that grows on some walls. Some creatures strategically grow this fungi in order to light up their quarters, but none appear to be nearby. There is little water source nearby, save that of the svirfnebln encampment talked about in Adara's journal, and a great underground river to the south. There is little indication of what direction you are facing at any one time. The air is obviously thinner here, and you can feel the exhaustion that results from this now that the heat of battle has subdued.
Map of the underdark included in the journals: http://smokeandmirrors.lucifel.net/vof/maps/Underdark01.jpg
You stand with Lowantha, your healing exhausted, your hands bloodied, and your heart still pounding. You have killed great evil today, and gathered up much treasure, but where you go next, you have no idea. Up I suppose, is the only answer. How, is the only question.